Beam Player — Keys
- Scenes: 1,2,3,4
- Arrays: Q (Corners), W (Bottom Fan), E (Sides Cross), R (Centers), T (Top Sweep)
- SHIFT: latch array on/off • hold key = momentary
- SPACE: tap tempo • CTRL: double-time • ALT: color shift
- ?: toggle this help
What you see is the wall: hard-edged shapes on true black. In haze, those shapes become volumetric beams (circle→tube, square→box beam, line→flat beam).